Please use this identifier to cite or link to this item:
https://elib.psu.by/handle/123456789/31510
Title: | Architectural Design Pattern Entity-Component-System |
Authors: | Suscheuski, D. Burachonak, I. |
Issue Date: | 2019 |
Publisher: | Полоцкий государственный университет |
Citation: | Suscheuski, D. Architectural Design Pattern Entity-Component-System / D. Suscheuski, I. Burachonak // European and National Dimension in Research = Европейский и национальный контексты в научных исследованиях : electronic collected materials of XI Junior Researcher' Conference, Novopolotsk, May 23-24, 2019 : in 3 parts / Ministry of Education of Belarus, Polotsk State University ; ed. D. Lazouski [et al.]. - Novopolotsk : PSU, 2019. - Part 3 : Technology. - P. 144-146. |
Abstract: | In the presented article, the architectural design pattern Entity-Component-System is investigated. It describes its main features that improve the architecture of the game application and solve problems related to the performance and flexibility of the software. |
URI: | https://elib.psu.by/handle/123456789/31510 |
Appears in Collections: | European and National Dimension in Research. Technology. 2019 |
Files in This Item:
File | Size | Format | |
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144-146.pdf | 167.25 kB | Adobe PDF | View/Open |
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